First, select a graph
Random (1K edges)
US Airlines (1K edges)
US Migrations (10K edges)
GraphML file:
Then, bundle!
Bundling criteria
Sigma
Step
Edge smoothing
Initial separation
Repellence
Finally, adjust rendering
Invert colours
Weight edges
Edge alpha
Random (1K edges)
US Airlines (1K edges)
US Migrations (10K edges)
GraphML file:
Then, bundle!
Bundling criteria
Sigma
Step
Edge smoothing
Initial separation
Repellence
Finally, adjust rendering
Invert colours
Weight edges
Edge alpha
3DHEB - 3D Histogram-based Edge Bundling
by Daniel C. Moura.
Built with Processing
and Processing.js
Simplified version of the 3DHEB bundling algorithm described here.
If you use this software or images generated by this software, please give me credit by citing the following work:
@ARTICLE{moura2015_3dheb, author = {{Moura}, Daniel C.}, title = "{{3D} Density Histograms for Criteria-driven Edge Bundling}", journal = {ArXiv e-prints}, eprint = {1504.02687}, year = 2015, month = apr }
Also, check out this video created with 3DHEB: vimeo.com/danielcmoura/3dheb!